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Farkle Score Tracker

Bank it or bust. Log each player's turn with quick 50 / 100 / 500 / 1000 buttons, watch the race to 10,000 on live progress bars, and let the tracker call the winner.

How Farkle scoring works

Farkle is push-your-luck dice at its purest: roll six dice, set aside scorers, and decide whether to bank or roll again. Ones are worth 100, fives 50, and three of a kind scores 100 times the face — with three 1s jumping to 1,000. Roll nothing scorable and you farkle, losing the whole turn. First to 10,000 wins, usually after everyone gets a last chance to catch up. Because nearly every table plays slightly different bonus rules for straights, pairs, and big sets, this tracker simply records what your table agreed the roll was worth, keeps the totals honest, and shows who is closing in on 10,000 at a glance.

FAQ

Farkle scoring: common questions

Standard values: a single 1 is 100 points, a single 5 is 50, and three of a kind scores 100 times the face value, except three 1s at 1,000. Common table rules add four, five, and six of a kind (often doubling each step), a straight at 1,500, and three pairs at 1,500. You bank points by stopping your turn; rolling dice that score nothing is a farkle, and the whole turn scores zero.

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